Hardware Reference
In-Depth Information
MAKE: PROJECTS
Communicating in
(Near) Real Time
So far, most of the networked communications you've seen worked
through a web browser. Your object made a request to a remote server,
the server ran a program, and then it sent a response. This transaction
worked by making a connection to the web server, exchanging some
information, and then breaking the connection. In this chapter, you'll
learn more about that connection, and you'll write a server program
that allows you to maintain the connection in order to facilitate a faster
and more consistent exchange between the server and client.
Musicbox by Jin-yo Mok (2004)
The music box is connected to a composition program over the Internet using a serial-to-Ethernet module. The
composition program changes the lights on the music box and the sounds it will play. Real-time communication
between the two gives the player feedback. Photo courtesy of Jin-Yo Mok.
 
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