Graphics Reference
In-Depth Information
[Melek and Keyser 02] Z. Melek and J. Keyser. “Interactive Simulation of Fire.”
In
PG '02: Proceedings of the 10th Pacific Conference on Computer Graphics
and Applications
, pp. 431-432. Washington, DC: IEEE Computer Society,
2002.
[Melek and Keyser 03] Z. Melek and J. Keyser. “Interactive Simulation of Burn-
ing Objects.” In
PG '03: Proceedings of the 10th Pacific Conference on
Computer Graphics and Applications
, pp. 462-466. Washington, DC: IEEE
Computer Society, 2003.
[Miller and Pearce 89] G. Miller and A. Pearce. “Globular Dynamics: A Con-
nected Particle System for Animating Viscous Fluids.” 13:3 (1989), 305-309.
[Muller et al. 03] M. Muller, D. Charypar, and M. Gross. “Particle-based
Fluid Simulation for Interactive Applications.” In
Proc. ACM SIG-
GRAPH/Eurographics Symp. Comp. Anim.
, pp. 154-159. Aire-la-Ville,
Switzerland: Eurographics Association, 2003.
[Nguyen et al. 02] D. Q. Nguyen, R. Fedkiw, and H. W. Jensen. “Physically
Based Modeling and Animation of Fire.” In
SIGGRAPH '02: Proceedings
of the 29th Annual Conference on Computer Graphics and Interactive Tech-
niques
, pp. 721-728. New York: ACM, 2002.
[O'Brien and Hodgins 95] J. F. O'Brien and J. K. Hodgins. “Dynamic Simula-
tion of Splashing Fluids.” In
CA '95: Proc. Computer Animation
, p. 198.
Washington, DC: IEEE Computer Society, 1995.
[Osher and Fedkiw 02] S. Osher and R. Fedkiw.
Level Set Methods and Dynamic
Implicit Surfaces
. New York: Springer-Verlag, 2002.
[Park and Kim 05] S. I. Park and M. J. Kim. “Vortex Fluid for Gaseous Phe-
nomena.” In
Proc. ACM SIGGRAPH/Eurographics Symp. Comp. Anim.
,
pp. 261-270. Aire-la-Ville, Switzerland: Eurographics Association, 2005.
[Perlin and Neyret 01] K. Perlin and F. Neyret. “Flow Noise.” In
ACM SIG-
GRAPH Technical Sketches and Applications
, p. 187. New York: ACM,
2001.
Available online (
http://www-evasion.imag.fr/Publications/2001/
PN01/
).
[Peskin 02] C. S. Peskin. “The Immersed Boundary Method.”
Acta Numerica
11 (2002), 479-517.
[Premoze et al. 03] S. Premoze, T. Tasdizen, J. Bigler, A. Lefohn, and
R. Whitaker. “Particle-Based Simulation of Fluids.”
Comp. Graph. Fo-
rum (Eurographics Proc.)
22:3 (2003), 401-410.
[Ralston 62] A. Ralston. “Runge-Kutta Methods with Minimum Error Bounds.”
Mathematics of Computation
16:80 (1962), 431-437.
[Rasmussen et al. 03] N. Rasmussen, D. Nguyen, W. Geiger, and R. Fedkiw.
“Smoke Simulation for Large Scale Phenomena.”
ACM Trans. Graph. (Proc.
SIGGRAPH)
22:3 (2003), 703-707.
[Rasmussen et al. 04] N. Rasmussen, D. Enright, D. Nguyen, S. Marino, N. Sum-
ner, W. Geiger, S. Hoon, and R. Fedkiw. “Directable Photorealistic Liquids.”
In
Proc. ACM SIGGRAPH/Eurographics Symp. Comp. Anim.
, pp. 193-202.
Aire-la-Ville, Switzerland: Eurographics Association, 2004.