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equation it should satisfy:
D
Dt ( h ( x, z )
y )=0
∂h
∂t + u ∂h
v + w ∂h
∂z
∂x
=0
∂h
∂x ,
= v.
∂h
∂t +( u, w )
∂h
∂z
·
Just as with shallow water, this looks like a two-dimensional material
derivative of height, with vertical velocity v as an additional term.
We'll also make the assumption that the ocean floor is flat, at depth
y =
H for some suitably large H . While this is almost certainly false,
the effect of variations in the depth will not be apparent for the depths and
the wavelengths we're considering. 2 The solid “wall” boundary condition
at the bottom, where the normal is now (0 , 1 , 0), becomes ∂φ/∂y =0.
We can now write down the exact set of differential equations we want
to solve:
∇·∇
φ =0
for
H
y
h ( x, z ) ,
∂φ
∂y
=0
at y =
H,
∂t + 2
2 + gh ( x, z )=0 at y = h ( x, z ) ,
∂φ
φ
∂h
∂x ,
= v.
∂h
∂t +( u, w )
∂h
∂z
·
This is still hard to deal with, thanks to the non-linear terms at the free
surface. We will thus use the clever mathematical trick of ignoring them—
in effect, assuming that u is small enough and h is smooth enough that all
the quadratic terms are negligible compared to the others. This cuts them
down to
∂φ
∂t
= −gh ( x, z )
t y = h ( x, z ) ,
∂h
∂t
= v.
2 Once you get to truly big waves, tsunamis, variation in ocean depth becomes im-
portant: for a tsunami the ocean looks shallow, and so the previous chapter actually
provides a better model. However, in the deep ocean these waves are practically invisi-
ble, since they tend to have wavelengths of tens or hundreds of kilometers but very small
heights on the order of a meter.
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