Graphics Programs Reference
In-Depth Information
GEnie (General Electric Network for Informa-
tion Exchange), founded in 1985, seemed to be
known best for its exclusively text-based online
multi-player games. There were also several
'hosted' forums, especially those geared towards
the game crowd. GEnie connected up to the larger
internet in 1993, adding email to other services as
well as USENET newsgroups. GEnie was never
fully supported by GE, was plagued by potential
Y2K issues, and eventually closed down in De-
cember 1999. There are many other services that
grew up during the 1980s and 1990s, both large
and small, and their contributions helped build our
understanding of the online community.
least popular discussion. Older technologies may
eventually fade from our sight, but forever remain
part of the conceptual background and drive even
further innovation.
With the rapidity of change in the technological
landscape, much of what is written might be seen
as obsolete as soon as it is published. Therefore,
there are no specific reading suggestions. Rather,
it is important for educators to explore and re-
search areas that seem most relevant to their own
situations. The internet changes so rapidly, and
true education requires that the learners identify
their own sources, and then evaluate them on
their merits.
CONCLUSION AND FUTURe
ReSeARCH DIReCTIONS
ReFeReNCeS
Baker, J. D. (2001). Web-based training admin-
istration. In Khan, B. (Ed.). (2001), Web-based
training . Englewood Cliffs, NJ: Educational
Technology Publications.
The past two decades in particular have produced
an incredible array of tools that enhance com-
munication. New technological innovations will
continue to emerge at a rapid pace, some of which
will find their way into the educational commu-
nity. Some new technologies will be examined in
the context of changes in learning paradigms, be
employed in an effort to mitigate other issues, or
capitalize on new societal communicative trends.
New communication technologies, and es-
pecially those with educational potential, will
be adopted and tested by some instructors. In
2009, there is still a great deal of discussion on
how best to incorporate technology into learning
environments. Facebook, MySpace and Twitter
seem to have attracted the attention of the younger
generation as social networking tools, but college
faculty are exploring how to use these to improve
teaching. MUVEs are also being used in limited
applications, and the interactive audio and video
components can be used to promote learning
through simulations.
Technologies that add to the teaching-learning
environment will likely gain popularity and
become the subject of even further study, or at
Barksdale, K., Rutter, M., & Teeter, R. (2002).
Internet basics . Boston: Thomson Learning
-Course Technology.
Barron, A. E., & Lyskana, C. (2001). Software
tools for online course management and delivery.
In Khan, B. (Ed.), (2001). Web-based training .
Englewood Cliffs, NJ: Educational Technology
Publications.
Baskin, S. (1965). Summing up. In Baskin, S., ed
(1965) Higher education: Some newer develop-
ments . New York; McGraw-Hill Book Company.
Birnbaum, R. (1988). Dateline 2000: How colleges
work: The cybernetics of academic organization
and leadership . San Francisco: Jossey-Bass.
Brabazon, T. (2002). Digital hemlock: Internet
education and the poisoning of teaching . Sydney:
University of New South Wales Press Ltd.
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