Graphics Programs Reference
In-Depth Information
Over the thirteen week semester students
completed the following topics:
2. A prototype of the final website design cre-
ated in Photoshop
3. A portfolio shop front in
Second Life
(Figure
9) which linked to their online portfolio
(Figure 10).
•
Introduction to business use of Web 2.0
and 3D virtual worlds
•
Social & ethical responsibility of designers
•
Design concepts for Web and in 3D virtual
worlds:
Students undertook peer review of each other's
Second Life portfolio shop fronts as well as the
online portfolios. As with the
Design for Interac-
tive Media
course, an anonymous online evalua-
tion was also conducted at the conclusion of the
course to determine the level of student satisfac-
tion with both the course and the 3D virtual learn-
ing experience. The findings of this evaluation
are reported below.
•
Coding in XHTML
•
Introduction to CSS
•
Interactivity in Web design
•
Search engine optimisation
•
Choosing your domain and virtual spaces
in 3D virtual worlds:
•
Marketing your business on the Web and
in 3D worlds
Outcomes of the Trials
Students undertook 3 assignments:
An anonymous online questionnaire was con-
ducted at the conclusion of the semester for
students enrolled in
Design for Interactive Media
and
Electronic Publishing on the Internet
courses,
1. A design proposal outlining target audience
and design specifications
Figure 9. A shop front virtual world portfolio created by one of the EPI students
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