Game Development Reference
In-Depth Information
By setting the skin at the beginning of any GUI drawing, any and all controls drawn
will now use your custom skin instead of the Unity default. If you wish, you can use
several skins by just changing the skin before drawing more controls.
For some of the best examples of GUISkins , try installing the Unity Extra GUI Skins
asset ( http://bit.ly/UnityExtraGUISkins ), which is a collection of skin samples
built by Unity themselves (and it's free).
Note that if you want to reuse your own skins in other projects
(or sell more skins through the asset store), then you can export
them using Unity's Export Package option under Assets in the
menu. For more details, check out http://docs.unity3d.com/
Manual/HOWTO-exportpackage.html
Here's an example of what the GUISkins asset gives you:
 
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