Game Development Reference
In-Depth Information
Downloading the code
So you have access to Unity's UI project and possibly made your own Fork (copy)
of the code (granted, completely optional). Now how do you get the code down to
your machine.
You can actually just download all the source code in a compressed file
using the Downloads link on the left-hand side of the page. However,
this isn't recommended as it will be disconnected from the main project
(you won't receive updates) and any changes you make could be lost
(if you don't back it up properly).
It's an option but not one I'd recommend.
First off, you are going to need a source control client to pull the code from the server
onto your computer and keep it linked. Here are a few possible options:
Atlassian SourceTree ( http://www.sourcetreeapp.com/ ): This is a nice
graphical client that is available for most operating systems
Tortoise HG ( http://tortoisehg.Bitbucket.org/ ): This is my preferred
client as it integrates tightly with Windows Explorer and offers several GUI
management screens
There are many other Mercurial clients for various operating systems that
you can find on the Mercurial site at http://mercurial.selenic.
com/wiki/OtherTools .
Bitbucket themselves (oddly enough since they make it) recommend SourceTree; you'll
find links peppered around the website and they also offer integration with all projects
hosted on Bitbucket. If you only use Bitbucket then it's not a bad option to choose.
If, however, you work on several open source projects on many sites,
I'd recommend the Tortoise source control clients. It's my preference;
however, the choice is ultimately up to you of course.
There's nothing particularly wrong with SourceTree and it will work
with several DCVS systems.
 
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