Game Development Reference
In-Depth Information
Am I dead yet?
For the health bar, we'll reuse some of the tricks you learned in previous chapters
but with some nicer graphics using our Doomstalker free UI bits.
So let's start by adding a panel to the Canvas . Right-click on the Canvas in the project
hierarchy and select UI | Panel . Once done, rename this new GameObject
HealthUIPanel .
You could alternatively use the Image UI component as a start if
you wish; they are pretty much identical. The only real difference,
is that the Panel starts its life stretched to the full size of the Canvas
and has a default background image, whereas the Image starts off
smaller with no preset image. They are still exactly the same, but
with different defaults.
Your Scene view will now look like what is shown in the following screenshot:
 
Search WWH ::




Custom Search