Game Development Reference
In-Depth Information
5.
Double-click the new controller to open the Animator editor window.
6.
Right-click in the Animator window and navigate to Create State | Empty to
add a new state to the controller, then rename the new state Start .
The Animator Controller with a new Start animation state
7.
Return to your scene and add an Animator Component to the Image control
by navigating to Add Component | Miscellaneous | Animator .
8.
Apply the new LoadingLogo Animation Controller to the Animator
component by dragging it from the project view to the Controller property.
The configured Animator Controller on the LoadingLogo Image GameObject
 
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