Game Development Reference
In-Depth Information
Additionally, because all of the new UI controls are also components, you can add a
Text control to any other GameObject on a Canvas , either from:
• The Menu: Component | UI | Text
• The Inspector : Add Component | UI | Text
In all cases, this will result in the default view of the Text control/component on
your Canvas in the Scene view as you can see here:
A new Text control added to a scene with the color set to white to make it more visible
The border around the text is just the selection box around the control.
Text controls do not have a border, they are just text.
There's no need to add a Canvas if you don't have one already; all UI
controls will automatically add a parent Canvas and an EventSystem
to your scene, if you don't have one already.
 
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