Graphics Programs Reference
In-Depth Information
b.
In a Top view, drag left to
reduce
the X dimension (drag right to
increase
its X dimension), and drag
up to
increase
its Z dimension
(dragging down would
decrease
its
Z dimension).
roughly the same spot. I select the cen-
ter points of the sphere from a Top
viewport and activate the Point Info
window (via the button located at the
bottom of Modeler's interface or by
pressing <
i
>).
5.
I want the cube angled a bit, so leaving
it selected, I choose
Modify | Rotate
| Rotate
. Clicking and dragging in a
Top view rotates my selection around
where I clicked my mouse.
Note
With the Point Info window open and points
selected, the window tells me every detail of
each point I have selected. It even labels the
points in the viewports so I know which point
is #1 and which point is #266.
6.
I want the sphere to be
exactly
1.5
times bigger than it is and to stay in
Figure 3-59
Figure 3-60