Graphics Programs Reference
In-Depth Information
The point is, you can do this. It's not as
scary or difficult as you may have been led
to believe, and the results can be fantastic.
Figure 20-76: The finished hirsute head.
SasLite vs. Sasquatch
Now, you may be asking, “If I can do all of
this with SasLite, then why shell out the
cash for the full version?”
Ah, Grasshopper, because SasLite can
only do a small fraction of what the full ver-
sion of Sasquatch can do.
Let's start by looking at just the poten-
tial time savings, not the capabilities.
while for the process to abort. You also have
no idea how much longer you're going to
have to wait for it to finish. All you get is a
notice that says “Applying SasLite.”
With the full version, there's a separate
Sasquatch Rendering Progress window. It
has a progress bar and an Abort button that
instantly aborts the plug-in (but not the full
render), once again potentially saving a lot
of time.
You may have noticed that the SasLite
window is in the middle of your screen, and
there's no moving it. This isn't true of the
Sasquatch window. It's as movable as any of
the other windows you're used to. So if you
have a test render that's behind the win-
dow, all you have to do is move the window;
not close it, move the test, and reopen the
window. This saves a little bit of time, and a
large bit of annoyance.
Time-Saving Features
First, Sasquatch simply renders consider-
ably faster than SasLite. You know the head
you just finished with the SasLite hair and
beard? On my machine, which is old and
slow, that head takes about 10 minutes to
render, with no AA, at 640x480. With
Sasquatch, it takes a little more than one
minute. Quite a time savings!
If you've noticed, once SasLite starts to
render fibers, there's no stopping it. Even if
you click on the Abort button, it takes a
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