Graphics Programs Reference
In-Depth Information
Figure 19-26: Change Playback Speed to 30% and the end frame of your
animation to 90.
the object. Click on the Save Motion
button and save the object's motion to
a location on your hard drive.
16. Once you've saved the motion file, you
gain the ability to adjust the speed of
the simulation. Change Playback Speed
to 30% . The animation will now play at
one-third of its regular speed. In order
to see most of the effect, we need to
change our end frame
from 60 to 90 . Once
you've done this, cre-
ate another preview
animation.
The bricks now look great
at 30 frames per second,
but the ball no longer
moves with them. That's
because we've only
changed the playback rate
for the brick wall. Let's
adjust the timing of the ball
to match.
17. The motion of the ball is controlled by
the Ball Hinge null object. Select this
object from the Current Item pop-up
menu (just below the timeline) and
press < Ctrl >+< F2 > to bring up
the Graph Editor. Select the first chan-
nel on the left, then hold the < Shift >
key down and select the last channel so
that all of the channels in between are
Figure 19-27: Scale the keys of the Ball Hinge object by a factor of 3.
Search WWH ::




Custom Search