Graphics Programs Reference
In-Depth Information
Figure 17-61
13. Now, with your frame slider still on
frame 0 (and Auto Key Create active),
move and rotate the 'droid so between
frames 0 and 42 he'll drift just a bit
(keeping him “alive” until he, uh …
“dies”). Move and rotate the 'droid,
scrubbing the frame slider to see if
what you've got is appealing. If not, go
back to frame 0, and tweak. Repeat if
necessary.
When you're done fiddling with the 'droid's
animation, render your scene to a movie,
and see how it looks. My version can be
found at Renders\Chapter17\Explo-
sionComp.mov . (I added a couple of arms
spinning off after the explosion just as an
idea of where to start when adding debris.)
Figure 17-62
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