Graphics Programs Reference
In-Depth Information
way things were. If you like how things are,
you can choose Pickup Footprint. (Foot-
prints only last until you close the Graph
Editor window, use Pickup Footprint, or
select a different item's curves.)
1.
Note
All these controls, buttons, and gizmos in
the Graph Editor may seem like overkill, but
believe me, everything here has a purpose,
and though you may not need one of these
bits of functionality much, when you do
need it, you'll be thankful it's there. Bear in
mind that this is only scratching the surface .
The Graph Editor is the animator's most
trusted and versatile tool. Its spline types,
handles, footprints, you name it — all of it
lets you have the minimum number of keys
to hold your animation in place.
Let's go back to where we were at the
end of the last section. With the text
object selected, open the Graph Editor
and select its Position Z channel.
Right-drag a rectangle around all the
keys, and set Incoming Curve to
Bezier Spline . Double-click on the
handles shown to get them to mirror
their shorter partners.
Figure 15-8
Figure 15-9
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