Graphics Programs Reference
In-Depth Information
If you haven't done so recently, now would
be a good time to spin your model and
check for anything that looks out of place. It
would also be a good time to save your
model.
You can really see the face starting to
take shape! But we still have areas that
consist of more than four splines
(specifically around the jaw and chin areas),
so we must partition these to create a quad
cage.
Looking at Figure 14-49, we can see that
two distinct edge loops converge at the jaw.
We need to section off the jaw so that each
of these loops can continue along its own
distinct path.
Figure 14-49: Two edge loops converge at the jaw, requiring us to divide
the area with a new spline.
Figure 14-50
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