Graphics Programs Reference
In-Depth Information
Super Shift also scales your polys using a
local inset, which is similar to how the
Bevel tool operates. Moving your mouse to
the left scales the group in. Moving your
mouse to the right scales it out. Moving
your mouse up pushes the polygons out.
Moving your mouse down pulls the poly-
gons in.
When used on an irregular selection, the
differences between Smooth Shift and
Super Shift become apparent. As you can
see, the “T” that was pushed into the ball
using Super Shift maintained its shape
much better than the “T” using Smooth
Shift.
Figure 3-89
···
That concludes our discussion of a respect-
able number of modeling tools. A modeler
could almost go his entire career and never
use more than these, but in later chapters
on modeling, we add to this repertoire of
yours so you'll be able to handle just about
anything a client cares to put into your
capable hands. Remember, even all the
tools explored in the more advanced
chapters are still only just scratching the
surface.
You will reach your fullest potential by
pushing, peeking, and playing. If you view
3D as a puzzle, game, or toy through which
all things are possible with the “right” pat-
tern of patience, exploration, observation,
and retention, there will be no limits as to
what you can do.
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