Graphics Programs Reference
In-Depth Information
Note
If you wanted to have all the letters
the same thickness and not get
thicker toward the center of the
logo, as is the case in Figure 3-82,
you could jump back to where
things were at Figure 3-81. Instead
of doing a Boolean, do a
Solid
Drill | Core
, then
Extrude
the
results, and resurface the sides of
the letters to their original surface.
You'd then have something like
Figure 3-83.
Figure 3-83
Bevel and Smooth Shift
Bevel and Smooth Shift are two of the most
frequently used modeling tools. They do
almost the same thing, except Bevel affects
every polygon individually
, while Smooth
Shift treats all contiguous selections as a
single unit
.
Hot Key Block
Bevel and Smooth Shift
<b>
Bevel
<F>
Smooth Shift
With four of this
sphere's polys
selected,
Multiply |
Extend | Bevel
“pushes” each poly
out separately.
Dragging
up
“pushes”
the polys out from
their original position,
and dragging
left
makes the polys
smaller.
Figure 3-84