HTML and CSS Reference
As you've learned in this chapter, HTML5 makes it possible to create offline database ap-
plications using client-side code. This allows you to build faster, more responsive applica-
tions that store data on the device itself and work regardless of the browser's state of inter-
net connectivity. These abilities expand the range of web applications and make the web a
more viable platform for cross-platform mobile application development.
In the next chapter, you'll learn about the 2D canvas API in HTML5 and how it allows
duce you to Canvas's support for drawing graphic elements using gradients, paths, and arcs.
You'll also learn how to use the API to create smooth, high-frame-rate animations. In addi-
tion, the chapter will show the API in action while building an entire game.