Java Reference
In-Depth Information
10
T
HINKING
Objectives
To apply class abstraction to develop software (§10.2).
■
To explore the differences between the procedural paradigm and
object-oriented paradigm (§10.3).
■
To discover the relationships between classes (§10.4).
■
To design programs using the object-oriented paradigm (§§10.5-10.6).
■
To create objects for primitive values using the wrapper classes (
Byte
,
Short
,
Integer
,
Long
,
Float
,
Double
,
Character
, and
Boolean
)
(§10.7).
■
To simplify programming using automatic conversion between
primitive types and wrapper class types (§10.8).
■
To use the
BigInteger
and
BigDecimal
classes for computing very
large numbers with arbitrary precisions (§10.9).
■
To use the
String
class to process immutable strings (§10.10).
■
To use the
StringBuilder
and
StringBuffer
classes to process
mutable strings (§10.11).
■
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