Java Reference
In-Depth Information
CHAPTER
10
O BJECT -O RIENTED
T HINKING
Objectives
To apply class abstraction to develop software (§10.2).
To explore the differences between the procedural paradigm and
object-oriented paradigm (§10.3).
To discover the relationships between classes (§10.4).
To design programs using the object-oriented paradigm (§§10.5-10.6).
To create objects for primitive values using the wrapper classes ( Byte ,
Short , Integer , Long , Float , Double , Character , and Boolean )
(§10.7).
To simplify programming using automatic conversion between
primitive types and wrapper class types (§10.8).
To use the BigInteger and BigDecimal classes for computing very
large numbers with arbitrary precisions (§10.9).
To use the String class to process immutable strings (§10.10).
To use the StringBuilder and StringBuffer classes to process
mutable strings (§10.11).
 
 
 
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