Java Reference
In-Depth Information
CHAPTER
31
N ETWORKING
Objectives
To explain terms: TCP, IP, domain name, domain name server, stream-
based communications, and packet-based communications (§31.2).
To create servers using server sockets (§31.2.1) and clients using client
sockets (§31.2.2).
To implement Java networking programs using stream sockets (§31.2.3).
To develop an example of a client/server application (§31.2.4).
To obtain Internet addresses using the InetAddress class (§31.3).
To develop servers for multiple clients (§31.4).
To send and receive objects on a network (§31.5).
To develop an interactive tic-tac-toe game played on the Internet (§31.6).
 
 
 
Search WWH ::




Custom Search