Java Reference
In-Depth Information
31
Objectives
To explain terms: TCP, IP, domain name, domain name server, stream-
based communications, and packet-based communications (§31.2).
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To create servers using server sockets (§31.2.1) and clients using client
sockets (§31.2.2).
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To implement Java networking programs using stream sockets (§31.2.3).
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To develop an example of a client/server application (§31.2.4).
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To obtain Internet addresses using the
InetAddress
class (§31.3).
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To develop servers for multiple clients (§31.4).
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To send and receive objects on a network (§31.5).
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To develop an interactive tic-tac-toe game played on the Internet (§31.6).
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