Java Reference
In-Depth Information
25
25
10
LL rotation
at node 25
10
34
10
5
25
5
20
30
50
5
20
20
(a) Delete 34, 30, 50
(b) After 34, 30, 50 are deleted
(c) Balanced
10
20
RL rotation at 10
25
10
25
20
(d) After 5 is deleted
(e) Balanced
F IGURE 26.11
The tree evolves as elements are deleted from the tree.
26.9 AVL Tree Time Complexity Analysis
Since the height of an AVL tree is O(log n), the time complexity of the search ,
insert , and delete methods in AVLTree is O(log n).
Key
Point
The time complexity of the search , insert , and delete methods in AVLTree depends on
the height of the tree. We can prove that the height of the tree is O (log n ).
Let G ( h ) denote the minimum number of the nodes in an AVL tree with height h . Obvi-
ously, G (1) is 1 and G (2) is 2. The minimum number of nodes in an AVL tree with height
h
tree height
Ú
-
3 must have two minimum subtrees: one with height h
1 and the other with height
h
-
2. Thus,
G ( h )
=
G ( h
-
1)
+
G ( h
-
2)
+
1
Recall that a Fibonacci number at index i can be described using the recurrence relation
F ( i )
=
F ( i
-
1)
+
F ( i
-
2). Therefore, the function G ( h ) is essentially the same as F ( i ). It
can be proven that
h
6
1.4405 log( n
+
2)
-
1.3277
where n is the number of nodes in the tree. Hence, the height of an AVL tree is O (log n ).
The search , insert , and delete methods involve only the nodes along a path in the tree.
The updateHeight and balanceFactor methods are executed in a constant time for each
node in the path. The balancePath method is executed in a constant time for a node in the
path. Thus, the time complexity for the search , insert , and delete methods is O (log n ).
26.22 What is the maximum/minimum height for an AVL tree of 3 nodes, 5 nodes, and 7
nodes?
26.23 If an AVL tree has a height of 3, what maximum number of nodes can the tree have?
What minimum number of nodes can the tree have?
26.24 If an AVL tree has a height of 4, what maximum number of nodes can the tree have?
What minimum number of nodes can the tree have?
Check
Point
 
 
 
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