Graphics Reference
In-Depth Information
Now, you may be thinking that if we can turn off and on the rock texture, it is
possible to change the textures? Yes we can, but that is something we will cover
in Chapter 4 , Applying and Creating Materials .
For now, we will cover the mysterious Load terrain map and Save terrain map and
see what they can do for us.
Using terrain or height maps
Let's start by explaining what a terrain map is. A terrain map is a representation
of the physical characteristics of the land. This usually involves specification of the
elevation, slope, and orientation of terrain features. We can save some time by using
a terrain map for the scene and this proves to be particularly useful when we need a
real location to place the 3D model.
It is the Terrain submenu that gives us the opportunity to import and save these
maps using two buttons, as shown in the following screenshot:
Let's click on the Load terrain map button, and Lumion will tell us the image files
that are supported. The supported image files are as follows:
.bmp : Windows bitmap
.jpg : Joint Photographic Experts Group
.dds : DirectDraw Surface
.png : Portable Network Graphics
 
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