Graphics Reference
In-Depth Information
The first tool is Make Flat and we can look at this tool as a way to clean the terrain
from any changes made. Then, if we are interested in adding a nice background to
the scene, we can use Make Mountains to create a circle of mountains. If we place
the 3D model in the middle, wherever we look, we can see mountains.
The next tool is Make large mountain , which could be your favorite tool in Lumion
because it creates a nice, big mountain.
While moving the camera around, we may notice that some of the mountains are
disappearing, but don't worry, because there is nothing wrong with our scene. The
reason why this is happening is because Lumion uses this feature to remove detail
from the background and improve the viewport speed. We can turn off this option
by clicking on the Settings button and selecting the Slow high quality terrain in the
editor button, as shown in the following screenshot:
You can also press the F7 key to toggle between on and off.
While shaping the terrain, we might have possibly noticed that when we raise or
lower the terrain above a certain point, a rock texture appears blended with the
grass. The same rock texture appears when working with mountains and this may
be something we want or not, but there is an option to turn off or on this texture on
the terrain. When we look into the Terrain submenu, there is a button called Toggle
Rock. The next screenshot shows where we can find it:
 
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