Graphics Reference
In-Depth Information
Let's select the Landscape menu and a different toolbar appears at the bottom of the
screen with the Height submenu open by default. The Height submenu is one of the
six different submenus that give us access to a wide variety of tools to control not
only the terrain but also elements that are part of the landscape. The next screenshot
shows what we can find if we click on each button:
We are going to cover some of these submenus in this chapter. So, if you want to
know more on how to use the Grass submenu, just jump to Chapter 5 , Creating Your
3D World . For now, let's start with the Height submenu as the next topic.
Shaping the terrain with the Height submenu
Let's unlock the power of the Height submenu by seeing what each brush can do to
the terrain. There are five distinct brushes and if you put the mouse over the button,
a small label appears giving the name for each brush. The best way to understand
how this submenu works is by opening a new scene and start messing the terrain
with each brush, as shown in the next screenshot:
 
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