Graphics Reference
In-Depth Information
What is the difference between them? Is there any benefit of using the Hills scene
over the Grass scene for example? After reading and testing this chapter, we will
understand that the differences between each scene are merely the type of terrain
and the weather used, thus there isn't anything special .
Are there some benefits of using each scene? This is a personal choice and the reason
is because it really depends on the type of the project and the type of a user you are.
Initially, we may feel more comfortable using the template scenes just to play safe
and as a faster way or a shortcut to achieve a certain look without too much effort.
Nevertheless, with time and after a few projects, we will understand that we actually
spend the same amount of time, or even more, in adjusting the terrain and the
weather of a Lumion template than making everything from scratch. Just to give an
example, the difference between the Grass scene and the Night scene is merely the
sun height.
Now that we know what the Lumion scenes are, let's open one. To do this, open
the New tab and select a scene by clicking on it with the mouse button and Lumion
will load this scene. Don't be afraid to mess around once you open a scene because
these scenes work as a template and any changes in the scene will not affect the
original template. Therefore, this means we need to save the scene from time to time;
otherwise, everything we do could be lost. We say could because Lumion has an
autosave system.
Saving the scene
We have covered this point in the first chapter. So, if you took the time to read the
Quick Overview section, pick a shovel and jump to the Changing the Terrain
section to start digging the terrain.
To save the scene, we need to turn our attention to the right-hand side of the screen
and locate the Files button that looks like this:
 
Search WWH ::




Custom Search