Graphics Reference
In-Depth Information
Animation Techniques
Why did you choose to work with Lumion? Was it because of the vast and
diverse 3D model library? Was it because of the simplicity of creating and tweaking
materials? Or, was it all the effects that transform the scene into a beautiful image?
Probably, all these aspects led you to try Lumion, but certainly, one crucial aspect
is the technology that permits us to create a movie easily and effortlessly. This is
one of Lumion's strongest features, but possibly, it is also one that might give the
impression of being complex and difficult to master, especially if you don't have
much experience in animation or a 3D background. Nevertheless, it is important
to conquer your fears and master this area of Lumion, as well.
In this chapter, we will cover:
• Lumion animation—a quick overview
• Planning your movie
• Working with cameras
• Creating a camera path
• Composition and how to use it
• Editing clips
• Changing the length of clips
• Camera-filming techniques
Deleting and controlling multiple clips
Animating effects and layers
Using layers to control objects
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