Graphics Reference
In-Depth Information
Of course, although the fire we used has the right area, the height is too big for the
barbeque. What we have to do is select the Edit properties button and pick the fire
so that we can have access to the following settings:
What can we say about these settings? The easiest way to explain these settings is by
showing the result between values. Let's start with:
Emmiter Area Size : This defines the area that is covered by the fire, as shown
in the following screenshot:
Particles Count : This defines how many particles of fire are created and this can
be used to create a controlled fire (for example, a candle) and a wild and vivid
fire (for example, an external fireplace), as shown in the following screenshot:
 
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