Game Development Reference
In-Depth Information
Adding Box2D dependency in Gradle
Wait a minute, we have not yet added Box2D at project creation, and so now we
have to add it manually. Everything in a Gradle-based project is managed by build.
gradle in the project root. Go to the C:/libgdx folder and open the build.gradle
file with a text editor such as Notepad or WordPad.
Next, add the lines of code, given in the following section, to the build.gradle to
add Box2D dependency to our project:
• To add the desktop dependency, use this:
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-
lwjgl:$gdxVersion"
 
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