Game Development Reference
In-Depth Information
The bfxr generator
This sound generator was originally developed by Stephen "Increpare" Lavelle. It
appears to be the most advanced version of that time. Some additional waveforms as
well as a mixer have been added to create more complex sounds. The created sounds
can be saved to and loaded from files, which is a useful feature that is available in
neither sfxr nor cfxr. Additionally, the lock symbol next to each parameter can be
used to avoid any further changes to them while using the Randomize and Mutation
buttons, as shown in the following screenshot:
The official source code repository of bfxr can be found at https://github.com/
increpare/bfxr/ .
 
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