Game Development Reference
In-Depth Information
To know more about running the editor, check out this wiki article at
https://github.com/libgdx/libgdx/wiki/2D-Particle-Editor .
The following screenshot shows the Particle Editor window right after it was started:
The live preview is located in the top-left corner and shows the current particle effect
as well as some runtime information as follows:
FPS : This gives the frames per second achieved
Count : This gives the current number of particles in use
 
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