Game Development Reference
In-Depth Information
node describes a single in-app purchase with similar (but less) information compared
to the App node, as follows:
<App>
<AppId>6492e999-74b3-4a30-92a7-76502f4700bf</AppId>
<LinkUri>Link to the store here</LinkUri>
<CurrentMarket>en-us</CurrentMarket>
<AgeRating>12</AgeRating>
<MarketData xml:lang="en-us">
<Name>Sample Game</Name>
<Description>Sample
Description</Description>
<Price>1.49</Price>
<CurrencySymbol>$</CurrencySymbol>
<CurrencyCode>USD</CurrencyCode>
</MarketData>
</App>
As shown earlier, we specify which market the simulator is pretending to be in. With
this we can test rendering for other locales as required. Along with this we provide
the store information required to fill out the ListingInformation for the app, in-
cluding the price.
The other set of nodes that can sit inside ListingInformation are the Product
nodes, defined as shown:
<Product ProductId="product1">
<MarketData xml:lang="en-us">
<Name>Product 1</Name>
<Price>1.99</Price>
<CurrencySymbol>$</CurrencySymbol>
<CurrencyCode>USD</CurrencyCode>
</MarketData>
</Product>
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