Game Development Reference
In-Depth Information
Getting into the store
This all starts by visiting https://appdev.microsoft.com/StorePortals , which will get
you to the store dashboard that you use to submit and manage your applications. If
you already have an account you'll just log in here and proceed. If not, we'll take a
look at ways of getting it set up.
There are a couple of ways to get a store account, which you will need before you
can submit any game or application to the store. There are also two different types
of accounts:
• Individual accounts
• Company accounts
In most cases you will only need the first option. It's cheaper and easier to get, and
you won't require the enterprise features provided by the company account for a
game. For this reason we'll focus on the individual account.
To register you'll need a credit card for verification, even if you gain a free account
another way. Just follow the registration instructions, pay the fee, and complete veri-
fication, after which you'll be ready to go.
Free accounts
Students and developers with MSDN subscriptions can access registration codes
that waive the fee for a minimum of one year. If you meet either of these require-
ments you can gain a code using the following methods, and use that code during
the registration process to set the fee to zero.
Students can access their free accounts using the DreamSpark service that Mi-
crosoft runs. To access this you need to create an account on www.dreamspark.com .
From there follow the steps to verify your student status and visit ht-
tps://www.dreamspark.com/Student/Windows-Store-Access.aspx to get your regis-
tration code.
If you have access to an MSDN subscription you can use this to gain a store account
for free. Just log in to your account and in your account benefits overview you should
be able to generate your registration code.
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