Graphics Reference
In-Depth Information
Fig. 6.18 a
Depth map with a uniform depth plane distribution. A low number of planes (50) is
used.
b
Depth map with a nonuniform depth plane distribution. A low number of planes (50) is
used.
c
Depth map with a uniform depth plane distribution. A high number of planes (256) is used
6.6.2 Performance
A detailed workload profiling for the main processing modules—using confi-
dent camera recoloring—can be seen in Fig.
6.17
, with input cameras and output
resolutions of 800
600 pixels. By using online demosaicing, the arithmetic inten-
sity can be kept relatively high, and even results in a higher execution speed than
our previous implementation [
7
] using N-camera recoloring. The adaptive uniform
plane distribution method was used to reduce computational complexity.
×