Graphics Reference
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Fig. 6.18 a Depth map with a uniform depth plane distribution. A low number of planes (50) is
used. b Depth map with a nonuniform depth plane distribution. A low number of planes (50) is
used. c Depth map with a uniform depth plane distribution. A high number of planes (256) is used
6.6.2 Performance
A detailed workload profiling for the main processing modules—using confi-
dent camera recoloring—can be seen in Fig. 6.17 , with input cameras and output
resolutions of 800
600 pixels. By using online demosaicing, the arithmetic inten-
sity can be kept relatively high, and even results in a higher execution speed than
our previous implementation [ 7 ] using N-camera recoloring. The adaptive uniform
plane distribution method was used to reduce computational complexity.
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