Information Technology Reference
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Fig. 2.8 Single coupled
model with a GPGPU stage
In this architecture, a task can be anything that the application should work
toward processing. However, not all tasks can be processed by all processors.
Usually, the application defines three groups of tasks. The first one consists of
tasks that can be modeled only for running on the CPU, like reading player input,
file handling, and managing other tasks. The second group consists of tasks that
run in the GPU, like the presentation of the scene. The third group can also be
modeled
for
running
on
both
processors
and
also
for
distributing
among
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