Java Reference
In-Depth Information
Concept summary
■
components
A GUI is built by arranging components on screen. Components are
represented by objects.
■
layout
Arranging the layout of components is achieved by using layout managers.
■
event handling
The term
event handling
refers to the task of reacting to user events, such as
mouse-button clicks or keyboard input.
■
image format
Images can be stored in different formats. The differences primarily affect file
size and the quality of the image.
■
menu bar, content pane
Components are placed in a frame by adding them to the frame's
menu bar, or content pane.
■
event listener
An object can listen to component events by implementing an event-listener
interface.
■
anonymous inner classes
Anonymous inner classes are a useful construct for implementing
event listeners.
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