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translates smoothly into a precise physical location in the volume of a three-
dimensional object.
Voxel-based design chews up a lot of memory but it appeals to users con-
ceptually as a design unit, or digital brick. According to Eric, voxels, though
seemingly crude in appearance, offer regular people an appealing and straight-
forward way to design. “The voxel as a unit is something that people can relate
to very directly. For years—decades—I've been working on surface modelers,
where you draw polygons or curved surfaces. But it's sort of a nebulous, coun-
terintuitive. If you don't have training on how to use surface mesh, it's hard
to use, it's not how people think.”
Eric showed me a beautiful Minecraft creation, a majestic aerial depiction
of a Spanish city created by Lee Griggs and Tomás Fernandez Serrano at a
graphics design company called Solid Angle. In their Minecraft world, Lee and
Tomas designed a domed building that presides over a circular intersection
of six streets.
A Minecraft scene created by designers Lee Griggs and Tomás Fernandez Serrano. If
you look closely, you can see the Mario Brothers in red and green hats to the left of
the central dome.
The model city surrounding the domed building is sprinkled with small
red-tiled roofs. In the distance you can see a colosseum.
As you can see in the picture above, the original image of this scene depicted
the igures of the Mario Brothers climbing atop one of the buildings. However,
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