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the team then try to “reverse engineer” the observed behavior—they design
“algorithms” to simulate the cellular behavior and process that generated the
observed structure. The team then applies those algorithms to generate new
possible design solutions at a larger scale.
The eSkin research is based on the belief that cellular activity can help peo-
ple learn to design more energy eficient building materials that like cells can
respond to changing environmental conditions. In an email, Jenny explained,
Cells know how to respond and adapt to environmental changes. We
will capture their movements, then digitize them and eventually out-
put the result using a 3D printer. The 3D printer allows us to explore
biological behavior and process through the constraints of material
and fabrication in real time. We use the 3D printer less as a repre-
sentational device, but instead to explore part to whole relationships
in the form of adaptable components.
A 3D printed object whose design is inspired by cellular structure
The eSkin research project belongs to a family of approaches known as bio-
mimicry. Biomimicry is described by American natural sciences writer Janine
Benyus as “the process of learning from and then emulating life's designs. It's
innovation inspired by nature.” Much of the excitement around computer-
generated design and 3D printing is the hope that inally we will be able to 3D
print objects whose shape is optimized for their environment or application.
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