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Fig. 15.11
Image augmentation: prehistoric kiln
Fig. 15.12
Image augmentation: prehistoric textures and colors (clay and straws)
15.10
The 3D Objects
For the 3D objects we used the Wavefront OBJ format, which is a high quality
graphic data for static meshed-based objects. The models were optimized (as
polygons and textures number, baked lighting a.s.o.) in order to reduce the costs
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