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Toolkit) and commercial (Wikitude, Layar, Junaio, Aurasma). Furthermore, several
standardization proposals exist for imposing a standard AR language and geo-
based data sets (ARML 9 or KHARMA 10 ) in parallel with proprietary languages
(Metaio AREL 11 ). Interactive UIs can be created by leveraging standard browser-
based technologies (HTML 5, JavaScript). Integration (mash up) of AR applications
with other services (social networks, touristic and city information), and with
other mobile or AR applications is currently possible, expanding the category of
applications that can be developed.
Some development tools (Vuforia Qualcomm 12 and Metaio 13 for iOs and
Android, String 14 for iOS) can integrate Unity 15 , a well-known 3-D authoring tool
and gaming engine, which makes possible the association of advanced 3D graphic
effects (similar to the ones encountered in video games) with AR, and increasing
the immersion effects of the AR application.
15.5
Similar Works
Creations of art-chaeology using Augmented Reality were previously proposed by
the authors, e.g. Stefan and Gheorghiu 2013a ;Stefan and Gheorghiu 2013b ,and
consisted in augmentation of a printed map with films and images after scanning
with a smartphone the QR codes and the reference images.
15.6
The Methodology
Some authors (Arth and Schmalstieg 2011 ) consider that the development of an
AR system is concerned mainly with the implementations of the interfaces. Other
authors (Bimber and Raskar 2005 ) consider that the Augmented Reality is a new
human-machine interface, which “has the potential to become more efficient for
some applications than for others”. The AR application development (which is
different from other applications) is similar to that of the AR user experience,
because it strongly involves the human senses.
9 http://openarml.org/wikitude4.html [accessed 15 Oct 2013]
10 https://research.cc.gatech.edu/kharma/ [accessed 7 Jan 2014]
11 http://dev.metaio.com/arel/overview/ [accessed 7 Nov 2013]
12 https://developer.qualcomm.com/mobile-development/mobiletechnologies/augmented-reality
[accessed 1 Nov 2013]
13 http://dev.metaio.com/sdk/getting-started/unity3d/running-the-tutorials-app/
[accessed
7 Nov
2013]
14 www.poweredbystring.com [accessed 7 Jan 2014]
15 https://unity3d.com/
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