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Fig. 6.6
'52card Psycho' (Rhodes 2009)
This insistence on the live nature of the circuit belies the definition of the medium:
augmentation with electrical circuits and apparatus. Live mediation is the 'reality'
in augmented reality. And increasingly it is our own reality. This suppression of the
real in AR seems fertile ground in which to explore our contemporary relationship
with networked media—our virtual presence and lives made in relationship with
machines that see before we see, read our digital codes and cookies and histories
that we cannot know, then compile and render out their own selections of pixels
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