Game Development Reference
In-Depth Information
Next, I'd like to mention a topic that I came in contact with in the beginning of this
year(2013),anditturnedouttobeanexcellentone: Game Coding Complete: Fourth
Edition, Mike McShaffry and David "Rez" Graham, Cengage Learning
This topic is excellent because it covers many things that are left out in lots of topics
onDirectX.Forexample,many topics teachyouhowtodrawgraphicsonthescreen,
but they don't really teach you how to go about building a real game. This topic
covers many aspects of creating the various systems that are found in every video
game. As such, this topic is truly invaluable to any serious game programmer want-
ing to learn all this.
The topic 3D Math Primer for Graphics and Game Development , Fletcher Dunn , Ian
Parberry , A K Peters/CRC Press covers the mathematics of 3D games in great de-
tail, and explains the theory behind the concepts as well.
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