Graphics Programs Reference
In-Depth Information
18. Choose Create > Spline from the main menu; a cascading menu is displayed. Choose
B-Spline from it. Next, create a shape in the Front viewport, as shown in Figure 2-42.
Figure 2-41 Copies of Extrude.4 aligned
Figure 2-42 The B-Spline shape displayed
19. Make sure Spline is selected in the Object Manager. Next, in the Attribute Manager,
choose the Coord button; the Coordinates area is displayed. In this area, enter -4 in the
P . Z spinner.
20. Press and hold the left mouse button on the Subdivision Surface tool; a flyout is dis-
played. Choose Extrude from it; Extrude.4 is added to the Object Manager. Next, select
Spline that you have created in step 19.
21. Press and hold the left mouse button and drag Spline on Extrude.4 and release the
left mouse button; Spline is connected to Extrude.4 in the Object Manager. Figure 2-43
shows the extruded geometry in the Perspective viewport.
Figure 2-43 The extruded spline
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