Graphics Programs Reference
In-Depth Information
18. Choose
Create > Spline
from the main menu; a cascading menu is displayed. Choose
B-Spline
from it. Next, create a shape in the Front viewport, as shown in Figure 2-42.
Figure 2-41
Copies of Extrude.4 aligned
Figure 2-42
The B-Spline shape displayed
19. Make sure
Spline
is selected in the Object Manager. Next, in the Attribute Manager,
choose the
Coord
button; the
Coordinates
area is displayed. In this area, enter
-4
in the
P . Z
spinner.
20. Press and hold the left mouse button on the
Subdivision Surface
tool; a flyout is dis-
played. Choose
Extrude
from it;
Extrude.4
is added to the Object Manager. Next, select
Spline
that you have created in step 19.
21. Press and hold the left mouse button and drag
Spline
on
Extrude.4
and release the
left mouse button;
Spline
is connected to
Extrude.4
in the Object Manager. Figure 2-43
shows the extruded geometry in the Perspective viewport.
Figure 2-43
The extruded spline
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