Graphics Programs Reference
In-Depth Information
1. Choose
Create > Spline
from the main menu; a cascading menu is displayed. Choose
Rectangle
from the cascading menu;
Rectangle
is added to the Object Manager.
2. In the Attribute Manager, choose the
Object
button and then enter
28
and
14
in the
Width
and
Height
spinners, respectively, Also, make sure
XY
is selected from the
Plane
drop-down list.
3. In the Attribute Manager, choose the
Coord
button; the
Coordinates
area is displayed.
In this area, set the parameters as follows:
P . X:
12.856
P . Y:
-111.854
P . Z:
-4
4. Choose
Display > Gouraud Shading (Lines)
option from the Menu in editor view to
properly view the guitar in the viewport.
5. Press and hold the left mouse button on the
Subdivision Surface
tool; a flyout is dis-
played. Choose
Extrude
from it;
Extrude.3
is added to the Object Manager. Next, select
Rectangle
you have created in the step 1.
6. Press and hold the left mouse button and drag
Rectangle
on
Extrude.3
and release the
left mouse button;
Spline
is connected to
Extrude.3
in the Object Manager. Figure 2-39
shows the extruded rectangle in the Perspective viewport.
7. Choose
Create > Spline
from the main menu; a cascading menu is displayed. Choose
Circle
from the cascading menu;
Circle
is added to the Object Manager.
8. In the Attribute Manager, choose the
Object
button and then enter
1
in the
Radius
spin-
ner. Also, make sure
XY
is selected from the
Plane
drop-down list.
9. In the Attribute Manager, choose the
Coord
button; the
Coordinates
area is displayed.
In this area, set the parameters as follows:
P . X:
3.225
P . Y:
-108.137
P . Z:
-6.103
10. Press and hold the left mouse button on the
Subdivision Surface
tool; a flyout is dis-
played. Choose
Extrude
from it;
Extrude.4
is added to the Object Manager. Next, select
Circle
which you created in step 7.
11. Press and hold the left mouse button and drag
Circle
on
Extrude.4.
Next
,
release the
left mouse button;
Circle
is connected to
Extrude.4
in the Object Manager. Figure 2-40
shows the extruded circle in the Perspective viewport.
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