Graphics Programs Reference
In-Depth Information
The following steps are required to complete this tutorial:
a. Set the viewport background.
b. Create the body of the guitar.
c. Create the neck of the guitar.
d. Create the design on the body of the guitar.
e. Create strings supports of the guitar.
f. Create the strings of the guitar.
g. Change the background color of the scene.
h. Save and render the scene.
Setting the Viewport Background
In this section, you will set a background image in the Front viewport.
1. Choose File > New from the main menu, a new scene is displayed. Press F4; the Front
viewport is maximized.
2. In the Front viewport, choose Options > Configure from the Menu in editor view; the
Viewport [Front] settings are displayed in the Attribute Manager. In the Attribute Man-
ager, make sure the Back button is chosen; the Back area is displayed. In this area,
choose the browse button next to the Image text box; the Open File dialog box is dis-
played. Browse to \Documents\c4dr16\c02\frontGuitar.jpg . Next, choose the Open but-
ton; the frontGuitar.jpg is placed as the background image in the Front viewport.
Creating the Body of the Guitar
In this section, you will create the body of the guitar by using the B-Spline tool.
1. Choose Create > Spline from the main menu; a cascading menu is displayed. Choose
B-Spline from the cascading menu.
2. Draw the body of the guitar on the reference image, in the Front viewport. Figure 2-32
displays the complete shape of the body of the guitar. In the Attribute Manager, make
sure the Object button is chosen and in the Object Properties area, the Close Spline
check box is selected. Next, press SPACEBAR to exit the B-Spline tool.
3. In the Front viewport, edit the points of Spline using the Move tool.
Note
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