Graphics Programs Reference
In-Depth Information
7. In the Attribute Manager, choose the
Coord
button; the
Coordinates
area is displayed.
In this area, enter
-5.409
in the
P . Z
spinner. Figure 2-15 displays
keyhole
extruded in
the Perspective viewport.
Figure 2-15
keyhole extruded in the Perspective viewport
8. Press and hold the left mouse button on the
Array
tool in the Command Palette; a flyout
is displayed. Next, choose
Boole
from the flyout, as shown in Figure 2-16;
Boole
is
added to the Object Manager. Now, select
Extrude.1
and drag the cursor to
Boole
;
Ex-
trude.1
is connected to
Boole
.
Figure 2-16
Choosing
Boole
from the flyout
9. In the Object Manager, select
Extrude
and press and hold the left mouse button; the shape
of the cursor is changed. Next, drag
Extrude
on
Boole
;
Extrude
is connected to
Boole
, as
shown in Figure 2-17. Also,
keyhole
is subtracted from
Extrude
and a hole is created in
the Perspective viewport, as shown in Figure 2-18.
The
Array tool
is used to create duplicates of an object. You can also arrange the duplicates
in a spherical or wave form. The wave can be animated using the
Amplitude
attribute
of the
Array
tool. The
Boole
tool is used to subtract two or more objects to create a hole
in the object. Mostly it is used to perform operations on splines and polygon primitives.
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