Graphics Programs Reference
In-Depth Information
7. In the Attribute Manager, choose the Coord button; the Coordinates area is displayed.
In this area, enter -5.409 in the P . Z spinner. Figure 2-15 displays keyhole extruded in
the Perspective viewport.
Figure 2-15 keyhole extruded in the Perspective viewport
8. Press and hold the left mouse button on the Array tool in the Command Palette; a flyout
is displayed. Next, choose Boole from the flyout, as shown in Figure 2-16; Boole is
added to the Object Manager. Now, select Extrude.1 and drag the cursor to Boole ; Ex-
trude.1 is connected to Boole .
Figure 2-16 Choosing Boole from the flyout
9. In the Object Manager, select Extrude and press and hold the left mouse button; the shape
of the cursor is changed. Next, drag Extrude on Boole ; Extrude is connected to Boole , as
shown in Figure 2-17. Also, keyhole is subtracted from Extrude and a hole is created in
the Perspective viewport, as shown in Figure 2-18.
The Array tool is used to create duplicates of an object. You can also arrange the duplicates
in a spherical or wave form. The wave can be animated using the Amplitude attribute
of the Array tool. The Boole tool is used to subtract two or more objects to create a hole
in the object. Mostly it is used to perform operations on splines and polygon primitives.
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