Graphics Programs Reference
In-Depth Information
High : This option is used to display the objects with highest details upto 100 %. When
you choose this option, the object takes more time in getting displayed in the viewport.
Use Render LOD for Editor Rendering : This option is used to render the object in the
viewport with the same level of detailing as specified in the Level of Detail option for
that viewport.
Stereoscopic
The Stereoscopic option is used to enable stereoscopic display for viewport. This option
is activated only in the Perspective and Parallel viewports.
Linear Workflow Shading
The Linear Workflow Shading option is used to control the display of colors and
shaders in the viewport while following the linear workflow.
Enhanced OpenGL
This option is used to display objects in the scene with Enhanced OpenGL quality. This
option is dependent on the type of graphics card and drivers installed in the system.
There are five OpenGL display modes available in the viewport in CINEMA 4D.
Noises
The Noises option is used to display the Noise shader when the Enhanced OpenGL op-
tion is enabled.
Post Effects
The Post Effects option is used to display post effects when the Enhanced OpenGL
option is enabled.
Shadows
The Shadows option is used to display the shadow when the Enhanced OpenGL option
is enabled.
Transparency
The Transparency option is used to display the transparency in high quality when En-
hanced OpenGL option is enabled.
Backface Culling
The Backface Culling option is used to toggle the backface culling on or off in the lines
mode. It makes the editing of the objects easier. Figure 1-56 displays the object with
Backface Culling on and off.
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