Graphics Programs Reference
In-Depth Information
High
: This option is used to display the objects with highest details upto 100 %. When
you choose this option, the object takes more time in getting displayed in the viewport.
Use Render LOD for Editor Rendering
: This option is used to render the object in the
viewport with the same level of detailing as specified in the
Level of Detail
option for
that viewport.
Stereoscopic
The
Stereoscopic
option is used to enable stereoscopic display for viewport. This option
is activated only in the Perspective and Parallel viewports.
Linear Workflow Shading
The
Linear Workflow Shading
option is used to control the display of colors and
shaders in the viewport while following the linear workflow.
Enhanced OpenGL
This option is used to display objects in the scene with Enhanced OpenGL quality. This
option is dependent on the type of graphics card and drivers installed in the system.
There are five OpenGL display modes available in the viewport in CINEMA 4D.
Noises
The
Noises
option is used to display the Noise shader when the
Enhanced OpenGL
op-
tion is enabled.
Post Effects
The
Post Effects
option is used to display post effects when the
Enhanced OpenGL
option is enabled.
Shadows
The
Shadows
option is used to display the shadow when the
Enhanced OpenGL
option
is enabled.
Transparency
The
Transparency
option is used to display the transparency in high quality when
En-
hanced OpenGL
option is enabled.
Backface Culling
The
Backface Culling
option is used to toggle the backface culling on or off in the lines
mode. It makes the editing of the objects easier. Figure 1-56 displays the object with
Backface Culling
on and off.
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