Graphics Programs Reference
In-Depth Information
3. In this area, choose the browse button located next to the
Texture
parameter; the
Open
File
dialog box is displayed. In this dialog box, browse to
\Documents\c4dr16\Project2\
Drawers.jpg.
Next, choose the
Open
button; the texture is displayed on the material slot.
4. In the Attribute Manager, choose the
Reflectance
button; the
Reflectance
area is dis-
played. In this area, enter
38
in the
Global Reflectance Brightness
spinner.
5. Select the
Drawers mat
material in the Material Manager and drag the cursor on
Drawers
1
in the
Drawers
groups in the Object Manager; the
Drawers mat
material is applied
to
Drawers 1
. Similarly, apply the
Drawers mat
material to
Drawer 1
in the
Drawer.1
group in the Object Manager.
Figure P2-11 displays the
Drawer mat
material applied to drawers.
Figure P2-11
The Drawers material applied to drawers
Next, you will assign texture to the cupboard.
6. In the Object Manager, expand
Cupboard
group and select
Wardrobe
from it. Make
sure the
Polygons
tool is chosen in the Modes Palette. Next, select the two polygons of
Wardrobe
in the Perspective viewport using the SHIFT key, refer to Figure P2-12.
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