Graphics Programs Reference
In-Depth Information
3. In this area, choose the browse button located next to the Texture parameter; the Open
File dialog box is displayed. In this dialog box, browse to \Documents\c4dr16\Project2\
Drawers.jpg. Next, choose the Open button; the texture is displayed on the material slot.
4. In the Attribute Manager, choose the Reflectance button; the Reflectance area is dis-
played. In this area, enter 38 in the Global Reflectance Brightness spinner.
5. Select the Drawers mat material in the Material Manager and drag the cursor on Drawers
1 in the Drawers groups in the Object Manager; the Drawers mat material is applied
to Drawers 1 . Similarly, apply the Drawers mat material to Drawer 1 in the Drawer.1
group in the Object Manager.
Figure P2-11 displays the Drawer mat material applied to drawers.
Figure P2-11 The Drawers material applied to drawers
Next, you will assign texture to the cupboard.
6. In the Object Manager, expand Cupboard group and select Wardrobe from it. Make
sure the Polygons tool is chosen in the Modes Palette. Next, select the two polygons of
Wardrobe in the Perspective viewport using the SHIFT key, refer to Figure P2-12.
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