Graphics Programs Reference
In-Depth Information
Creating the Drawers
In this section, you will create the drawers.
1. Choose Create > Object from the main menu; a cascading menu is displayed. Choose
Cube from the menu; a cube is created in the Perspective viewport and Cube is added to
the Object Manager. Rename Cube as Drawer 1.
2. In the Attribute Manager, choose the Object button; the Object Properties area is dis-
played. In this area, set the parameters as follows:
Size X: 50 Size Y: 66 Size Z: 75
Select the Fillet check box and enter 1 in the Fillet Radius spinner.
3. Make sure Drawer 1 is selected in the Object Manager and choose the Make Editable
tool from the Modes Palette; Drawer 1 is converted into a polygonal object.
4. Press F3; the Right viewport is maximized. Choose the Edges tool from the Modes
Palette; Drawer 1 is displayed in the edge mode.
5. Right-click on Drawer 1 ; a shortcut menu is displayed. Choose Knife from the shortcut
menu; the Knife tool settings are displayed in the Attribute Manager. Make sure that the
Loop option is selected in the Mode drop-down list and the Restrict to Selection check
box is cleared. Next, add two vertical edge loops, as shown in Figure P1-26. Now, add
six horizontal edge loops, as shown in Figure P1-27. Press SPACEBAR to exit the tool.
Figure P1-26 Two vertical edge loops added
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