Graphics Programs Reference
In-Depth Information
Figure 12-1
The abstract model to be created
The following steps are required to complete this tutorial:
a. Create the objects.
b. Create the clones of the object.
c. Change the background color of the scene.
d. Save and render the scene.
Creating the Objects
In this section, you will create a sphere and a cube object.
1. Choose
Create > Object
from the main menu; a cascading menu is displayed. Now,
choose
Sphere
from it; a sphere is created in the Perspective Viewport and
Sphere
is
added to the Object Manager.
2. Make sure
Sphere
is selected in the Object Manager. In the Attribute Manager, make
sure the
Object
button is chosen; the
Object Properties
area is displayed. In this area,
enter
300
in the
Radius
spinner.
3. Choose
Create > Object
from the main menu; a cascading menu is displayed. Now,
choose
Cube
from it; a cube is created in the Perspective Viewport and
Cube
is added
to the Object Manager.
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