Graphics Programs Reference
In-Depth Information
Figure 12-1 The abstract model to be created
The following steps are required to complete this tutorial:
a. Create the objects.
b. Create the clones of the object.
c. Change the background color of the scene.
d. Save and render the scene.
Creating the Objects
In this section, you will create a sphere and a cube object.
1. Choose Create > Object from the main menu; a cascading menu is displayed. Now,
choose Sphere from it; a sphere is created in the Perspective Viewport and Sphere is
added to the Object Manager.
2. Make sure Sphere is selected in the Object Manager. In the Attribute Manager, make
sure the Object button is chosen; the Object Properties area is displayed. In this area,
enter 300 in the Radius spinner.
3. Choose Create > Object from the main menu; a cascading menu is displayed. Now,
choose Cube from it; a cube is created in the Perspective Viewport and Cube is added
to the Object Manager.
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